Scourge Of War Gettysburg
Download, unzip to your Scourge of War: Gettysburg Mods directory: 'Scourge of War - Gettysburg Mods '. (By default, this is probably in 'C: Matrix Games Scourge of War - Gettysburg', but you may have customized the install location.) Note: for the most stable Windows 10 experience, do NOT use any of the mods that are 'Optional.' Scourge of War: Gettysburg. By registering at Matrix Games, you can get access to all Scourge of War Downloads. Mirror Download Sites For Demo. Mar 30, 2021 Scourge of War: Gettysburg, a real-time 3D Civil War computer game developed by NorbSoftDev, the company headed by renowned game designer Norb Timpko, designer of Mad Minute Games' acclaimed Take Command series. Scourge of War: Gettysburg is the next generation of Civil War combat command simulations.
Scourge Of War Gettysburg Torrent
Installation Instructions
- If you don't already, head over to Matrix Games and purchase Scourge of War - Gettysburg
Alternatively, purchase the entire collection with all the Map Packs - Download, unzip to your Scourge of War: Gettysburg Mods directory: 'Scourge of War - GettysburgMods'.
(By default, this is probably in 'C:Matrix GamesScourge of War - Gettysburg', but you may have customized the install location.)
Note: for the most stable Windows 10 experience, do NOT use any of the mods that are 'Optional.' It is believed that NGCMSounds (or other sound mods) is likely the cause of a crash to desktop with Windows 10. - Required
- Required--Pick One
- Required Maps (Note: All are quite large). Please download and install as time allows or Download them all as one group (only enable the map mods above, or this all maps, not both)
- Optional (and perhaps game breaking)
- Make sure that the NGCMToolbarRestrictedID and the NGCMFogOfWarLite are the last two mods in the list
- To fix the SOW MP Lobby (so it'll connect), copy this hosts file into 'C:Windowssystem32driversetc' (it reassigns a DNS name to a new IP address)
- Launch Scourge of War - Gettysburg and go to 'Modifications' and enable the desired mods (you must enable at least the required mods to play in NGCM games though).
- Head over to the NGCM Discord server to see when games are going on or get help
Category | Last Post | |
Let's talk about Gettysburg! Put your questions and comments here. Moderators: Shirkon, Chamberlain, Flanyboy, ADukes, Jim, Little Powell, mitra76, con20or | ||
Technical Help & Bug Post991 topicsGame won't run. Keeps crashing. Hopefully we won't get any posts here, but if we do, we'll try to help you out. You can also post any bugs that you find here. IMPORTANT: Don't post mod related problems here! Moderators: Shirkon, Chamberlain, Flanyboy, ADukes, Jim, Little Powell, mitra76, con20or | Re: Posting Messages & Replying - ... by RebBugler 3 days 16 hours ago | |
Stuck in a part of the game. Here's where the Grogs help the Newbies. Share your best strategies for winning and try someone elses. Moderators: Shirkon, Chamberlain, Flanyboy, ADukes, Jim, Little Powell, mitra76, con20or | Re: Farnsworth's Gauntlet: Overthi ... by RebBugler 1 year 4 months ago | |
This is where we discuss anything multiplayer. From strategies, arranging games, to multiplayer related technical help. You will also find tournament and league information here.
Moderators: Shirkon, Chamberlain, Flanyboy, ADukes, Jim, Little Powell, mitra76, con20or | Re: NGCM: Latest Developments by exp101 1 year 10 months ago | |
Here is where we discuss the official add-on packs for Scourge Of War: Gettysburg. Moderators: Shirkon, Chamberlain, Flanyboy, ADukes, Jim, Little Powell, mitra76, con20or | Re: Full Antietam Scenario Union by driley 6 months 3 weeks ago | |
This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Moderators: Shirkon, Chamberlain, Flanyboy, ADukes, Jim, Little Powell, mitra76, con20or | Re: Re: Antietam Graphics - new v2 ... by Jolly 1 day 9 hours ago | |
Here we solicit numbers from members concerning anything regarding historical numbers that affect a Civil War simulation: hit rates, rates of fire, casualty rates, movement rates, you name it. The idea is that we're really trying to get the numbers for the game right. Moderators: Shirkon, Chamberlain, larrytagg, Flanyboy, ADukes, Jim, Little Powell, mitra76, con20or | Re: Artillery numbers by noonanda 2 years 10 months ago |