- Cinderella Escape 2 Revenge R18 Patch Download
- Cinderella Escape 2 Revenge R18 Patch
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Cinderella Escape 2 Revenge is the sequel of Cinderella Escape! R12 which tells the story of what happened after the true ending. Cinderella is back with a new goddess power. Ready to fight for her innocence and reveal the secret plan of the Prince. Is creating Anime, manga, webcomic, Re-Maker. Is creating adult art! Is creating The Northwood Lair and other R-18 3D PC, Android OS Games. Is creating an adult 18X RPG game 'Sword Maiden Of Azure Dragon'. Is creating Heavensystem art. I've copied the CE2patch.mod file into the same folder as the EXE but don't believe it's actually applying. At least I've not seen an R-18 content yet. Cinderella Escape 2 Revenge – Accessory IDs. 3 Eye patch (left) 4 Eye path (right). Other (R18 patch required) 100 Left nipple pearcing.
Cinderella Escape!! RevengeDevelopers |
---|
Engines |
---|
Release dates |
---|
Windows | October 5, 2017 |
Taxonomy |
---|
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler |
Art styles | Anime |
Themes | Adult, Fantasy |
Series | Cinderella Escape |
Cinderella Escape |
---|
Cinderella Escape! | 2015 |
Cinderella Escape!! Revenge | 2017 |
- 2Game data
- 5Audio settings
- 6Other information
|
Cinderella Escape!! Revenge is an adultactionbrawler game developed by Hajime Doujin Circle. It is the sequel to Cinderella Escape! and was developed using the Unity engine.
The Steam version is censored, however, an official uncensor patch is available.
Cinderella Escape 2 Revenge R18 Patch Download
General information
- Steam Community Discussions
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|
Developer website | Uncut version. DLsite R18 English is NSFW. |
---|
Steam | Censored version. Can be played without Steam.[1] |
---|
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|
Windows | HKEY_CURRENT_USERSOFTWAREcom.game.ultimagic |
---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/710030/pfx/[Note 1] |
---|
Save game data location[edit]
System | Location |
---|
Windows | <path-to-game>savedata[Note 2] |
---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/710030/pfx/[Note 1] |
---|
Save game cloud syncing[edit]
Video settings[edit]
General settings.
Graphics feature | State | Notes |
---|
Widescreen resolution | Anamorphic 16:9.[2] |
---|
Multi-monitor |
---|
Ultra-widescreen |
---|
4K Ultra HD |
---|
Field of view (FOV) | FOV is handled through Automatic Camera Focus setting. |
---|
Windowed |
---|
Borderless fullscreen windowed | Fullscreen is always borderless. |
---|
Anisotropic filtering (AF) | Determined by Unity's graphic preset settings.[2] |
---|
Anti-aliasing (AA) | Determined by Unity's graphic preset settings. |
---|
Vertical sync (Vsync) | Determined by Unity's graphic preset settings. |
---|
60 FPS |
---|
120+ FPS |
---|
High dynamic range display (HDR) |
---|
Input settings[edit]
Keyboard remapping.
Keyboard and mouse | State | Notes |
---|
Remapping |
---|
Mouse acceleration |
---|
Mouse sensitivity | Called Camera Rotation Speed. |
---|
Mouse input in menus |
---|
Mouse Y-axis inversion | X-axis can also be inverted. |
---|
Controller |
---|
Controller support |
---|
Full controller support |
---|
Controller remapping |
---|
Controller sensitivity | Tied to mouse sensitivity setting. |
---|
Controller Y-axis inversion |
---|
XInput-compatible controllers |
---|
Xbox button prompts | Although the game's controller remapping and control layout on loading screens references Xbox 360 controls, other parts of the game of the game references the default keyboard controls. |
---|
Impulse Trigger vibration |
---|
DualShock 4 controllers |
---|
DualShock button prompts | Although the game's controller remapping references DualShock 4 controls, other parts of the game of the game references the default keyboard controls. |
---|
Light bar support | Light gray. |
---|
Connection modes | Wired V2 tested.[3] |
---|
Generic/other controllers |
---|
Additional information |
---|
Controller hotplugging |
---|
Haptic feedback |
---|
Simultaneous controller+KB/M |
---|
Audio settings[edit]
Language settings.
Cinderella Escape 2 Revenge R18 Patch
Audio feature | State | Notes |
---|
Separate volume controls | BGM, SFX. |
---|
Surround sound |
---|
Subtitles | All dialogue is text-based. |
---|
Closed captions | In game chatter is not captioned. |
---|
Mute on focus lost | Game pauses when out of focus.[4] |
---|
Localizations
Language | UI | Audio | Sub | Notes |
---|
English |
---|
French |
---|
German |
---|
Japanese |
---|
Russian |
---|
Spanish |
---|
Traditional Chinese |
---|
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|
Direct3D | 9 |
---|
Shader Model support | 3.0 |
---|
Remove censorship in the Steam version[edit]
- Unlike the DLsite R18 version, the Steam version is censored.
Download the R18 patch[5] |
---|
- Download the latest R18 patch from the developer's Patreon here (Warning: NSFW).
- Copy the
ce2_patch.mod file that you have downloaded into <path-to-game> .
|
System requirements[edit]
Windows |
---|
Minimum | Recommended |
---|
Operating system (OS) | 7 | 8.1, 10 |
---|
Processor (CPU) | Intel Core i3-530 @ 2.93 GHz AMD Phenom II X4 810 2.60 Hz | Intel Core 2500K 3.3 Hz |
---|
System memory (RAM) | 4 GB | 8 GB |
---|
Hard disk drive (HDD) | 3 GB |
---|
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5870 1 GB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 760 |
---|
Notes
- ↑ 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/710030/
in addition to or instead of this directory. The app ID (710030) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
- ↑Verified by User:AmethystViper on 2020-10-29
- ↑ 2.02.1Verified by User:AmethystViper on 2020-10-31
- ↑Verified by User:AmethystViper on 2020-10-31
- ↑Verified by User:AmethystViper on 2020-10-31
- ↑Verified by User:AmethystViper on 2020-10-29
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Cinderella Escape!! RevengeDevelopers |
---|
Engines |
---|
Release dates |
---|
Windows | October 5, 2017 |
Taxonomy |
---|
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler |
Art styles | Anime |
Themes | Adult, Fantasy |
Series | Cinderella Escape |
Cinderella Escape |
---|
Cinderella Escape! | 2015 |
Cinderella Escape!! Revenge | 2017 |
- 2Game data
- 5Audio settings
- 6Other information
|
Cinderella Escape!! Revenge is an adultactionbrawler game developed by Hajime Doujin Circle. It is the sequel to Cinderella Escape! and was developed using the Unity engine.
The Steam version is censored, however, an official uncensor patch is available.
General information
- Steam Community Discussions
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|
Developer website | Uncut version. DLsite R18 English is NSFW. |
---|
Steam | Censored version. Can be played without Steam.[1] |
---|
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|
Windows | HKEY_CURRENT_USERSOFTWAREcom.game.ultimagic |
---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/710030/pfx/[Note 1] |
---|
Save game data location[edit]
System | Location |
---|
Windows | <path-to-game>savedata[Note 2] |
---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/710030/pfx/[Note 1] |
---|
Save game cloud syncing[edit]
Video settings[edit]
General settings.
Graphics feature | State | Notes |
---|
Widescreen resolution | Anamorphic 16:9.[2] |
---|
Multi-monitor |
---|
Ultra-widescreen |
---|
4K Ultra HD |
---|
Field of view (FOV) | FOV is handled through Automatic Camera Focus setting. |
---|
Windowed |
---|
Borderless fullscreen windowed | Fullscreen is always borderless. |
---|
Anisotropic filtering (AF) | Determined by Unity's graphic preset settings.[2] |
---|
Anti-aliasing (AA) | Determined by Unity's graphic preset settings. |
---|
Vertical sync (Vsync) | Determined by Unity's graphic preset settings. |
---|
60 FPS |
---|
120+ FPS |
---|
High dynamic range display (HDR) |
---|
Input settings[edit]
Keyboard remapping.
Keyboard and mouse | State | Notes |
---|
Remapping |
---|
Mouse acceleration |
---|
Mouse sensitivity | Called Camera Rotation Speed. |
---|
Mouse input in menus |
---|
Mouse Y-axis inversion | X-axis can also be inverted. |
---|
Controller |
---|
Controller support |
---|
Full controller support |
---|
Controller remapping |
---|
Controller sensitivity | Tied to mouse sensitivity setting. |
---|
Controller Y-axis inversion |
---|
XInput-compatible controllers |
---|
Xbox button prompts | Although the game's controller remapping and control layout on loading screens references Xbox 360 controls, other parts of the game of the game references the default keyboard controls. |
---|
Impulse Trigger vibration |
---|
DualShock 4 controllers |
---|
DualShock button prompts | Although the game's controller remapping references DualShock 4 controls, other parts of the game of the game references the default keyboard controls. |
---|
Light bar support | Light gray. |
---|
Connection modes | Wired V2 tested.[3] |
---|
Generic/other controllers |
---|
Additional information |
---|
Controller hotplugging |
---|
Haptic feedback |
---|
Simultaneous controller+KB/M |
---|
Audio settings[edit]
Language settings.
Audio feature | State | Notes |
---|
Separate volume controls | BGM, SFX. |
---|
Surround sound |
---|
Subtitles | All dialogue is text-based. |
---|
Closed captions | In game chatter is not captioned. |
---|
Mute on focus lost | Game pauses when out of focus.[4] |
---|
Localizations
Language | UI | Audio | Sub | Notes |
---|
English |
---|
French |
---|
German |
---|
Japanese |
---|
Russian |
---|
Spanish |
---|
Traditional Chinese |
---|
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|
Direct3D | 9 |
---|
Shader Model support | 3.0 |
---|
Remove censorship in the Steam version[edit]
- Unlike the DLsite R18 version, the Steam version is censored.
Download the R18 patch[5] |
---|
- Download the latest R18 patch from the developer's Patreon here (Warning: NSFW).
- Copy the
ce2_patch.mod file that you have downloaded into <path-to-game> .
|
System requirements[edit]
Windows |
---|
Minimum | Recommended |
---|
Operating system (OS) | 7 | 8.1, 10 |
---|
Processor (CPU) | Intel Core i3-530 @ 2.93 GHz AMD Phenom II X4 810 2.60 Hz | Intel Core 2500K 3.3 Hz |
---|
System memory (RAM) | 4 GB | 8 GB |
---|
Hard disk drive (HDD) | 3 GB |
---|
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5870 1 GB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 760 |
---|
Notes
- ↑ 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/710030/
in addition to or instead of this directory. The app ID (710030) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
- ↑Verified by User:AmethystViper on 2020-10-29
- ↑ 2.02.1Verified by User:AmethystViper on 2020-10-31
- ↑Verified by User:AmethystViper on 2020-10-31
- ↑Verified by User:AmethystViper on 2020-10-31
- ↑Verified by User:AmethystViper on 2020-10-29